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Deconstructing the Mirror:
The Crisis of Logic in the Looking Glass World[1]
Jonathan Holt
San Diego State University
In
another moment down went Alice after it,
never once considering how in the world she was to get out again.[2]
-Alice’s Adventures in Wonderland
Simulacra
of simulation, founded on information, the model, the
cybernetic game – total operationality, hyperreality,
aim of total control.[3]
-Jean
Baudrillard warns against
the danger of the simulacra
Break on Through to
the Other Side [4]
Alice stands before her mirror, the glass gone “all
soft like gauze,”[5] and wonders if she can push her way through to
the other side. Let us imagine her frozen there, a wonderful tableau of childhood
curiosity, with one hand reaching for the glass that will in a moment
serve as her portal to another world.
Reflected in the mirror is a reversed image of Alice, and behind
her lies the same room she is standing in, also reversed.
An almost idyllic scene, this is where we find young Alice in
the opening pages of Lewis Carrolls’ Through the Looking Glass. As we leave her frozen there, let us turn to the idea of the
simulacra.
For modern theorists (or should I call them post-modern
theorists?) the idea of the simulacra denotes another reality, connected
tangentially to the real by some means, but distinctly separate. The simulacra serves as a mirror to the real,
but in the process of reflection, certain aspects of the real are altered.
As Jean Baudrillard wrote, “the shadow, the mirror image, haunts
the subject like his other, which makes it so that the subject is simultaneously
itself and never resembles itself again…”[6] In other terms, the “Looking Glass World” is
a construct of the hyperreal – a place where the rules and exigencies
of logic are broken down and reconstructed, squashed together, inverted,
perverted, and otherwise altered. But
this process is not random, there is no sense of the purely chaotic
in Carroll. Rather, the logical process of the Looking
Glass World can only be understood in terms of itself. We can return once again to Baudrillard’s definition
of the creation of the hyperreal as “a question of substituting the
signs of the real for the real, that is to say of an operation of deterring
every real process via its operational double, a programmatic, metastable,
perfectly descriptive machine…”[7]
In fact, as a machine, the Looking Glass World works
perfectly well; that is to say the creatures inside it are aware of,
and function within, their own particular reality.
But in every instance, that reality is the fanciful, naive vantage
point of a child. We cannot
forget that Through the Looking Glass, like Alice’s Adventures
in Wonderland, is meant for young readers and listeners.
The logic it contains is intended to appeal to their sensibilities. Not insignificant in this case is the fact
that many children’s novels have focused on a young character plummeting
into an unknown world, full of surprises and questions, and inevitably,
when they return, a certain amount of psychological growth has been
achieved.[8] In this regard, the Looking Glass World, like
Wonderland before it, becomes a testing ground for Alice in addition
to providing us with a means of questioning our own sense of reality.
Now we return to our little Alice, unaware of what
awaits her on the other side of the mirror, even though, as we find
out in the end, she is responsible for dreaming it into existence. We stand at the liminal moment: Alice breaks the seal and enters
her own constructed hyperreality.
Almost immediately, the strange like / unlike quality
of the Looking Glass World makes itself apparent.
Many features remain the same, such as the fire and the physical
layout of the room. What changes
are the minute details, the living pictures, the moving chessmen, the
face in the clock grinning at her.[9] The paradigm shift is already apparent; the
rules are different in the Looking Glass World. Alice’s mischevious observation that she shall be warmer in the
Looking Glass House because “there’ll be no one here to scold me away
from the fire,”[10]
is only the beginning of the change, though the case could be made that
this difference is the single most important difference between the
two worlds. Without parents to scold, to guide one’s thought,
to enforce the rules of logic and reality, what else is there to keep
Alice in order? But there are
no parents in the Looking Glass World, and Alice is forced to fend for
herself inside her own hyperreality.
In order to explore the logos of the Looking Glass
World, we must examine the different ways in which the simulacra deconstructs
the rules of the real and reshapes them into a cohesive, if alien, whole. Alice must learn to navigate this new logic
if she is to be successful in her adventures.
I mention the idea of deconstruction here again as
a guide to understanding the effect the Looking Glass has on Alice and
her world perception. The very
nature of the world, and the role of humanity within that world, are
brought to crisis in a systematic attack worthy of Derrida himself.
In the Looking Glass World, the logic of knowledge, of identity,
of language, and of reason are broken down to their most basic parts
and projected into a construct that is at once the same as and different
than our own reality. By
the time she wakes from her nap in front of the fire, Alice has been
forced to hold every aspect of herself up before a mirror, and learned
to question everything.
The [Un]Natural World:
Flowers, Insects, and Little Girls with No Names
The first major divergence from reality Alice (and
we as readers) confront is the denaturing of the human form, to be replaced
by chess pieces and talking flowers.
Alice meets few other humans during her adventures in the Looking
Glass World, which is primarily populated by game pieces and anthropomorphic
plants and animals. During their brief conversation in the garden,
the flowers make it very clear to Alice that she is the outsider. Her human form, besides being unfamiliar to
them, seems inefficient and ugly in comparison to their natural beauty,
her hair “a little untidy” next to the primness of the rose, her body
awkward and ungainly.[11] This reversal is ironically reminiscent of
the egotistical view humans have taken of their own superiority over
nature, yet another effect of the mirror.
Alice’s decidedly surrealistic experience (straight
out of a Salvador Dalì painting[12]) with the looking
glass insects represents another alteration to reality. Names with which we are familiar are distorted,
and the insects, of course configured literally according to their names,
form grotesque amalgamations of real and man-made objects. Hence, instead of a common horsefly or dragon
fly, we have a rocking-horse fly made out of wood and a snap-dragon
fly whose body is composed of plum pudding.[13] An important element of the hyperreal, these
forced constructs forbode the kind of technological based surrealism
we see later, in Dalì and others. But
Alice does not recognize the implications of this literal construction
of identity and selfhood until her own is called into question in the
forest where things have no name.
Once inside the forest, Alice forgets who she is. One possible explanation of this phenomena,
I feel, lies in the relationship between the name and the object that
name signifies. The names and
bodies of the insects follow a logical order; the bread-and-butterfly
is made of bread and butter. The
form fits the title. The same cannot, however, be said about the
name “human” and what it signifies.
Could the forest itself be questioning Alice’s title and form? Without any clear connection between what she
is and what she is called, Alice has no means of working through the
problem logically. The induced
forgetfulness of the forest brings this question to bear, and Alice
must find a way to pass through the forest in order to remember her
name and keep her identity intact.
Once she does make it through, she recovers her memory fully,
as does the fawn she runs into while in the forest.
To take an entirely different view on the subject of
the forest, it is also possible that by removing the names and their
meanings, the standard relationships and hierarchies built into names
are deconstructed. So long as neither Alice nor the fawn she meets
has any clue what their names are and what their relationship should
be, under “normal” circumstances, the fawn exhibits no fear of Alice. But outside of the forest, with the burden
of memory restored, the fawn’s fear of humans returns as well. In this light, the forest can be seen as almost
Edenic, and the implication is that by categorizing and confining nature
to formal structures, the relationship between the human and the natural
world is somehow damaged.
Living Backwards: the Impossibility of the Looking Glass World
Though it comprises only a very small section of the
story, the conversation between Alice and the White Queen in the first
half of “Wool and Water” introduces another important aspect of the
Looking Glass World: the impossible.
The realm of the impossible is absolutely vital to the Looking
Glass World, for the same reason that the comparatively strict bounds
of logic governing our own world holds the same magnitude for us.
The Queen informs Alice that she lives backwards.
Despite all she has seen and experienced, Alice is unable to
grasp the fact that however impossible it may be in her own world, in
the Looking Glass World, the standard, linear notion of time can be
broken, or at least altered. Time can run forward or backward. Memory can run in both directions at once.
So long as time fits into the logic of the Looking Glass World,
it can do anything it wants. Alice does not realize how important it is
for her to see past her own biases and recognize the validity of such
logic.
As an aside, it is more than slightly ironic that a
world so utterly devoted to linearity as a structure (i.e. the chess
board, standardized movements according to the rules of chess, Alice
fighting her way from square 2 to square 8 in a straight line) that
one could defy those rules and live backwards, but again, the rules
of Looking Glass logic apply, and that suffices.
Of Toves and Borogoves:
Jabberwocky and Looking Glass Language
Let us project our young heroine further into the story,
to her fateful meeting with Humpty Dumpty.
By this point, Alice has refereed a battle between the contrary-minded
Tweedledum and Tweedledee, played “pin the shawl on the queen,” and
gone shopping in the looking glass supermarket.
All along, she has struggled with the figures she meets not being
able to understand her, taking all of her colloquialisms and turns of
speech literally, and Humpty is no exception.
But what Humpty specifically calls into question is the ambiguity
of implied meanings, metaphors and empty rhetoric. Here again, Derrida’s ideas on deconstruction of language, especially
metaphor, come to mind as we examine more closely a few specific segments
of their conversation.[14]
“How
old did you say you were?”
Alice made a short calculation, and said “Seven years
and six months.”
“Wrong!” Humpty Dumpty exclaimed
triumphantly. “You never said
a word like it!”
“I thought you meant ‘How old are you?’ ” Alice explained.
“If I’d meant that, I’d have said it.” [15]
Humpty Dumpty tricks Alice by asking her to repeat
an answer to a question he never asked.
Humpty turns the meaningless additives that are dropped into
conversation back upon Alice. She,
of course, falls for the trick because these patterns are so engrained
in our language, we are no longer even cognizant of them.
“they gave
it me – for an un-birthday present.”
“I beg your pardon?” Alice said with a puzzled air.
“I’m not offended,” said Humpty Dumpty.
“I mean, what is an un-birthday present?”
Here we see the literal interpretation of a metaphor,
the ambiguities of the language made painfully obvious. The metaphor of begging “is no longer noticed, and it is taken for
the proper meaning…” or what
Derrida calls a “double effacement,”
[16] meaning that both
the literal meaning and the metaphoric meaning are reduced to insignificance.
“When
I use a word,” Humpty Dumpty said, in rather a scornful tone,
“it means just what I choose it to mean – neither more nor less.”
“The question is,” said Alice,
“whether you can make words mean so many different things.”
“The question is,” said Humpty Dumpty, “which is to
be master – that’s all.”
This last excerpt questions whether or not words can
have any definite meaning at all. What
it is that is inherent in the nature of words that drives us to place
so much emphasis on them? As
the language is broken down to it’s most basic components and analyzed,
Alice finally begins to understand the logic of the Looking Glass World.
With that important step, Alice returns again to the
poem Jabberwocky in the hopes that Master Deconstructionist Humpty
Dumpty can help her to interpret it.
Of course he does translate it for her, and in doing so brings
in yet another important element of the Looking Glass World.
We have seen before how in the hyperreality of the Looking Glass
World, objects and ideas get pushed together to form new things.
The “portmanteaux” [17] of Jabberwocky
serve much the same purpose. Slimy and lithe are combined to form “slithy” [18] “Toves” are part badger, part lizard, and part
corkscrew. These amalgamations
of ideas form an integral part of this logic, for the function of the
hyperreal is to process reality, to combine and synthesize it.
Once Alice learns this crucial lesson, the weight of
the story shifts in her favor. Her
encounters with the lion and the unicorn, as well as the Knight Inventor,
display a much different Alice than before.
She understands the logic of this new world, and moreover, she
knows how to use that to her advantage.
She begins to deconstruct the characters she meets. She realizes that her loyal White Knight has not invented what he
claims to have, his claims are nothing more than pretense. In fact, the implication is that she realizes
everything about the Looking Glass World is false, a detail that gives
her immense power over everyone else, allowing her to finally achieve
that last square and become a Queen herself.
In her final conversation with the other two Queens,
Alice is put to the test. The
Queens ask her question after question, and attack every answer she
gives. As their questions get more and more peculiar,
Alice begins to find her own Looking Glass logic to argue back with.
She begins to return in kind, and finally, when the debate is
at its most ludicrous, the Red Queen and the White Queen fall asleep.
Alice outlasts them both. In
the final pages of the story, Alice takes command of her situation and
sends the whole thing spiraling. It is here that she wakes up; the Looking Glass
world is gone, and Alice is left in her own world again.
Deconstructing the Mirror:
A Post (Modern) Looking Glass Alice
The final question we are left with is where Alice
stands in relation to the simulacra.
As it’s creator, Alice was ultimately in control, yet it seems
as though the dream overpowered her, took her place, and reduced her
to a mere pawn, or worse yet, to little more than a player in someone
else’s dream. [19] It is obvious that Alice wonders about this
as well when she remarks to her kitten “It must have been either me
or the Red King [who dreamt it all].
He was part of my dream, of course – but then I was part of his
dream too.” [20] Alice’s encounter with the hyperreal forces
her to question every fundamental assumption she has concerning her
world and the logic that guides it.
In doing so, she must also question which of the doubles is more
real. The confusion between the real and the hyperreal
has a tremendous effect on Alice, predicating the kind of fear and paranoia
that would become a cultural obsession in the following century, in
which many now believe that there really is no distinction. However, that argument only transfers Alice’s
problem to us, leaving us to wonder which reality came first, which
gave birth to which?
So we return now to our starting place, to the image
of Alice standing before the mirror, hand almost touching it’s surface. But this time she has just come back through,
emerged into a world that is at once familiar and utterly changed, permanently
altered by it’s own reflection.
[1] The use of the word “Deconstruction” implies an
on-going process, not only within the boundaries of this essay, but
in the Looking Glass World itself. The use of Derrida’s terminology is deliberate,
as my exploration is based on the principles of deconstruction, applying
them to the thematic and logistical
complexities the Looking Glass World presents.
My goal is to arrive at some understanding of what this little
girl named Alice underwent when she pushed her way into the mirror
and arrived at the other side.
[2] Alice’s Adventures in Wonderland, pg 2.
All of my references are to the Bantam Classic edition of Lewis
Carroll’s Alice’s… & Through the Looking Glass, Bantam
Books, 1981.
[3] Jean Baudrillard, Simulacra & Simulations,
translated by Sheila Faria Glaser, University of Michigan Press, 1994.
pg 121
[4] Borrowed with thanks from Jim Morrison and the
Doors.
[8] For more examples of the “otherworld” in children’s
literature, see JM Barrie’s Peter Pan, Johnson’s Picture
for Harold’s Room, and Burnett’s Secret Garden, to mention
only a few.
[11] Carroll, pgs 123-4.
I am given to read the cattiness of the flowers as an ironic
parody of feminine vanity, perhaps reflecting Carroll’s preference
for childlike simplicity over the excessively made-up women of the
upper classes of Victorian England.
[12] Dalì is, perhaps, the most fitting example of
the surrealist movement during the first half of the 20th
century, famous for juxtaposing seemingly disparate elements to suggest
a connection between them. Dalì’s
paintings often depicted man / machine hybrids, a man with a piano
growing in place of an arm, or a toaster in place of a foot. These paintings reflected a deeply rooted societal
anxiety over the status of the human in an increasingly technological
world.
[13] Carroll, pgs 134-135
[14] My discussion of Derrida in this section is derived
mainly from White Mythology, in which he attacks the reliance
upon metaphor to convey meaning as being problematic, too open to
interpretation, thereby reducing the efficacy of language.
[15] The following excerpts are from Carroll, pgs
167-169.
[16] Jacques Derrida, White Mythology,
translated by Alan Bass, from Margins of Philosophy,
University of Chicago Press, pg 211.
[17] Portmanteau à
a word or morpheme whose form and meaning are derived from a blending
of two or more distinct forms (as in smog from smoke and fog). Merriam Webster’s Collegiate Dictionary, 10th
Edition, 1993.
[18] Humpty Dumpty’s interpretation of Jabberwocky
can be found on pages 170-171 of Though the Looking Glass.
[19] I borrow heavily in this passage from Severo
Sarduy’s Written on a Body: “Had one of my images, cast into
the world, taken my place and relegated me to the role of reflected
image?” pg. 105.
[20] Carroll 217-218
This passage comes at the very end, leaving the reader hanging,
forced to question the entire relationship between our world and the
simulacra. Which gives rise
to which?
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